Girl Fight has its fair share of issues to say the least. For one, calling the game Girl Fight is a telltale sign of who the target audience is going to be and ultimately what themes we can expect from an all girl brawler.
Maybe to developers’ Kung Fu Factory it seemed like a prime concept to capture an adolescent male audience fixated on sexualised females but Girl Fight misses the mark entirely.
Developer: Team Ninja (Partnership with Sega AM2)
Platform: Xbox LIVE, PlayStation Network (Reviewed)
Players: Single, Multi-Player
Genre: Beat ‘Em Up
Release: (INT) October 2nd, 2013
The story centers on an all female cast of playable characters with Psi fighting abilities, taken hostage by an evil science organisation known as THE FOUNDATION (all caps) who seem adamant on harnessing these ladies as the ultimate biological weapon. You’ll need to battle your way through a virtual reality arena to escape back into reality. The plot is paper thin and serves as nothing but a reason for some girl on girl action.
Things kick off with War Child, a buxom fighter blessed with a bountiful rack, held together by a well positioned jacket. The other females all have their own sense of sex appeal, albeit cliché in design. Customisation options are available on a cosmetic level, but there’s the more important choice of selecting one of two Psionic abilities for use during fights.
By inflicting damage on your opponent, a “Psi” gauge fills up and once full can be tapped into to access your special Psi move. The abilities are interesting, from putting up a temporary shield, to health regen, and going invisible for a short period of time. These moves can help to swing a match back into your favour if executed at the right time.
Girl Fight isn’t particularly difficult, with a series of button mashing combos learnt through experimentation more than enough to see you to the end of the game. If you wanted to, you could learn some of the moves to feel like you’ve accomplished something, although pressing on through the eight opponents in story mode will only take you the better part of fifteen odd minutes to complete.
There is a training mode, although it does a poor job of instructing new players how to battle as it doesn’t actually teach you how to perform any moves or combos. It’s more of an exercise into button mashing and finding a string of commands that work together as seamlessly as possible. There are move sets to view via the game menu, although commands aren’t listed as buttons but as P, K, D and G, leaving you to your own devices to figure out what is what on the controller.
Although the graphics aren’t up to par to a beat ‘em up like the polished Dead or Alive 5, it still flows well enough for me to appreciate the technical work that’s gone into Girl Fight. Boob physics has been given extra attention to; maybe even too much given the characters seem to be without voices, only able to express themselves through a series of grunts and battle sound bytes. At least the music is catchy with its popping tunes working nicely to add a bit of fire to the cyber-space environment.
Winning matches rewards credits which can be spent to purchase new Psi abilities, or less useful extras such as character bios and concept art of the characters wearing not very much at all. You can browse and zoom in on your favourite ladies, exploring away to your heart’s content.
The online mode lets you test your fighting prowess against the community which works fairly well given this isn’t a high end budget release. It’s just a shame there aren’t too many players yet but it has potential if you can find dedicated gamers who are willing to learn the ins-and-outs of the battle mechanics.
Girl Fight has more flaws than features, largely attributed to its all female line-up and lack of any real innovation. At least if Kung Fu Factory included a varied roster of fighters, the game could be taken seriously as a legitimate beat ‘em up and not just an excuse to peddle sex to teenage boys.
Think back to 2005’s Fighting Angels on PlayStation 2 and you’ll get my point. Never heard of Fighting Angels? Exactly. Girl Fight is forgettable and is more likely disappear into obscurity than spawn a sequel.
4.0 – Below Average. Decent but sadly delivers one too many design faults; disappointing and a missed opportunity. There may have been some genuine good but it is quickly lost behind the bad.
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